Crash Bandicoot 2: Cortex Strikes Back
The Komodo Brothers are the second bosses and have three hit points. In the beginning they're throwing knives at each other and catching them. They spot Crash and Moe chuckles, jumps into the middle, and spins Joe, who ends up spinning around the room, but he stops, stunned. You can spin or slide kick him and he'll knock Moe over. Infuriated, Moe starts throwing knives around the room going counterclockwise. Then he'll spin Joe again. Once you make him hit Moe they'll be left with one hit point. Moe throws knives around the room again. When he spins Joe for a final time, Moe will throw a single knife at you. When Joe knocks Moe over he won't get up. You win and you'll move on to the third warp room.
- In the prototype version of the game, Joe spun faster, making the boss fight harder.
Crash Team Racing
Only Komodo Joe appears in Crash Team Racing were he is the third boss race. You race him in the track Dragon Mines. During the race Joe will throw TNT crates which explode as soon as they hit the floor as well as laying down the occasional Nitro crate. The easiest way to beat him is to hit him near the rail tracks to increase the chances of a mine cart squashing him.
Crash Bash (Big Bad Fox)Big Bad Fox (こわせ！ コモドとりで lit. Break! Komodo Fortress in Japanese) is the name of the Komodo Brothers' boss fight in Crash Bash. It is the third boss fight in the game. To enter this boss fight, the player must have at least 15 trophies, 10 gems, and 7 crystals. On the first round, the brothers are riding a large war post that's divided into 3 stages. The player's tank will be equipped with bombs.
Crash Bandicoot N. Sane Trilogy
- Mines - Can be dropped and detonate after a few seconds, causing massive damage to anything nearby. The player initially can drop three mines but extras can be collected from the arena.
- Wumpa Fruit - The player can collect wumpa fruit to increase their health bar. They do nothing if the player's health bar is already full.
Round 1, Komodo Bros. pilots the giant war post.
Phase 1: Fires large spiky cannonballs from 3 separate cannons.
Phase 2: Consists of 4 turrets that shoot blasts of green energy.
Phase 3: Summons 2 missile launches on each side of the warship that follow the players movements, until they shoot the missile.
On the second round, after their engine is blown up, they will fight to the death with their tanks and the player's tank will be equipped with an infinite amount of missiles.