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Checkpoint Crate

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“Triggered by proximity, these crates record Crash's position. If you lose a life, you will restart at the last checkpoint that you've activated.”
Crash Twinsanity


Checkpoint Crates are a type of Crate that appear in several Crash Bandicoot games. They are very essential and act as a savepoint for Crash. In Crash Bandicoot, all crates broke before Crash opens a Checkpoint Crates are put back in their original position. Basically, to get al
Crcheckpoint
A Checkpoint Crate
l the Crates in a level, the player can not die. In the rest of the games this problem is fixed due to the need to get gems. This Crate has appeared as iron in Death Routes where there are no wooden Crates. When broken yellow letters will appear saying Check Point. In Crash of the Titans on the GBA and DS they appear with a check instead of "C".

TriviaEdit

  • In all of the Crash games prior to Twinsanity, Checkpoint Crates had the mechanics of any other box; they had to be broken to be activated, however, in Crash Twinsanity, the Checkpoint crates are activated when Crash is within their range. This is the only game where the player can see the top side of the crate lying on top of the broken crate after breaking it and the only game where a checkpoint crate can close back up to its original, unopened position.

Appears InEdit

Crates
! | ? | Aku Aku | Ammo | Arrow | Basic | Bounce | Checkpoint | Copter | Crash | Detonator | Infinity | Invisibility | Iron Arrow | Iron Check Point | Iron | Locked | Magic Carpet | Nitro | Nitro Switch | Outline | Pants | Slot | Spike | Time | TNT | World





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