Gaming
 

Crab

From Bandipedia, the Crash Bandicoot wiki

Crabs are the first enemies encountered in Crash Bandicoot and thus the first enemies encountered in the series. They do not directly attack Crash, as they mainly just walk the land and snap their claws repeatedly. They can be easily defeated with a jump or spin attack from Crash. The crab makes a cameo appearance in the less-than-100% completion ending of Crash Bandicoot 2: Cortex Strikes Back, passing by as Coco wonders what happened to Doctor Neo Cortex and his Cortex Vortex.

Crash Bandicoot
Protagonists Crash Bandicoot | Aku Aku | Tawna
Levels First Island (N. Sanity BeachJungle RollersThe Great GateBouldersUpstreamRolling StonesHog WildNative Fortress) | Second Island (Up the CreekThe Lost CityTemple RuinsRoad to NowhereBoulder DashWhole HogSunset Vista) | Third Island (Heavy MachineryCortex PowerGenerator RoomToxic WasteThe High RoadSlippery ClimbLights OutFumbling in the DarkJaws of DarknessCastle MachineryThe LabThe Great Hall)
Items Crates (Basic CrateAku Aku CrateBounce CrateArrow Crate? Crate! CrateTNT CrateCrash CrateCheckpoint CrateBonus Crate) | Wumpa Fruit | Gem | Key
Enemies Crab | Turtle | Skunk | Venus Fly Trap | Monkey | Tribesman | Flying Fish | Bat | Lizard | Snake | Spider | Hog | Holo-Projector | Robot | Machine Gunner | Barrel Thrower | Bird | Evil Hand | Lab Assistant | Rat | Blob
Bosses Papu Papu | Ripper Roo | Koala Kong | Pinstripe Potoroo | Doctor Nitrus Brio | Doctor Neo Cortex