Seagulls are enemies in Crash Bandicoot 3: Warped, Crash Bandicoot 2: N-Tranced, and the Crash Bandicoot N. Sane Trilogy remaster of the third game, and are NPCs in Crash Twinsanity. They appear near or on beaches and can damage Crash and Coco if they run into them.


In Warped and the N. Sane Trilogy, the seagull appears in the pirate levels (Coco's jet ski levels). In Crash Bandicoot 2: N-Tranced, they look similar to their Warped counterparts. In Crash Twinsanity, they appear a lot bigger and have lazy eyes and pink beaks. Sometimes they carry fish. They appear on N. Sanity Island.

Role in Games

In Warped, they appear in Coco's jet ski levels sitting upon a crate. When Coco approaches the seagull it will let out its crying sound and fly up in the air. If Coco is right below the seagull it will finish flying and execute a hover down attack, making Coco lose a life. If Coco opens the crate that the seagull was sitting on it will then fly away.

In Crash Bandicoot 2: N-Tranced, seagulls appear in the wakeboarding levels. They will fly overhead and if Crash hits one, he will lose an Aku Aku or a life.

In Crash Twinsanity, they just fly over the beach and sometimes land. They cannot be harmed.

In the N. Sane Trilogy, seagulls reprise the role they had in the third game.


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