|Level Number||27 (Warp Room 6)|
|Number of crates||44 (18 in bonus)|
|Gem type||Clear Gem|
|Previous level||Totally Bear|
Totally Fly is the twenty-seventh level in Crash Bandicoot 2: Cortex Strikes Back. It is the second of two original secret levels in the game, unlocked by finding the secret warp out of Hangin' Out. Similar to Night Fight in the fifth Warp Room Zone Room, it is a jungle level taking place in the pitch-blackness of night, requiring Crash to navigate with the assistance of numerous fireflies. This level is decidedly harder, however, thanks to more hazardous placement of TNT and Nitro Crates, and one notable section in which the player is essentially required to blindly clear out a bunch of Locked Crates before picking up a firefly, or else it simply won't last long enough to get them to the next one. Crash can find locked crates by spinning as soon he hears a "clank" from the crates. The Bonus Round features a slight change in firefly mechanics, as instead the player must keep up with a firefly flying along a predetermined path.
- This level's name could be a sly reference to the popular slang phrase from the 1970s, "That's totally fly!", referring to something that is "cool", or "good", or otherwise "generally favorable" in a "positive" way. Not coincidentally, it rhymes with the phrase "totally high", something that everyone in the 1970s was, all the time.
- Last but not least, the name Totally Fly is probably made up to show it's related to Totally Bear, the other secret level