Crash Bandicoot can't swim, but he needs to climb up the stream if he wants to beat Papu Papu. - Level description
Upstream (さかなに きをつけろ lit. Beware of the Fish in Japanese) is the fifth level of the first island in . It is the first river type of level. As the name implies, Crash Bandicoot Crash must travel up along a stream, without falling in.
The level is extremely linear, and is bounded on both sides by the banks of the stream which are covered in dense jungle foliage and occasional small sections of temple ruins. Crash must navigate his way up the stream by means of logs, leaves, stone platforms, and sinking lily pads. He must also jump across several red plants with green stems (somewhat similar to the
venus fly traps) which will snap shut shortly after he jumps on them. There is also an alternate blue-stemmed variation of this plant, which snaps shut at regular intervals, requiring timing to get past it.
Before Crash can obtain the
clear gem in this level, he'll first need to get the orange gem from Generator Room, a level that appears much later in the game. Once the orange gem has been obtained, Crash can access and break all fourteen crates.
Types of crates
Aku Aku Crates: 2 (none in Beta)
TNT Crates: 1
Other Crates: 11 (3 hidden)
Tawna Bonus Round Crates: 22 (8 in Beta)
Brio Bonus Round Crates: None.
Cortex Bonus Round Crates: None.
Total Crates: 36
Upstream - Clear Gem - Crash Bandicoot - 100% Playthrough (Part 15)
The Fifth Level
Crash Bandicoot "N. Sane Trilogy" Upstream (Box Gem Walkthrough) 1080 HD
Icon from N. Sane Trilogy Save/Load Screen
Translation of Aku Aku Hints in the Japanese Version
The wood is slippery, you have to take extra attention. Go calmly and you can surely proceed. Of course, do you know that fish are weak against spinning?
I'll teach you another important thing. If you break all the boxes and reach the goal, you'll get a beautiful diamond. You can't get it if you start from a checkpoint.
The river in this level rises at Skull Rock Waterfall.
The premise of Crash navigating up a stream is repeated later in this game in the level Up the Creek, and in in the levels Crash Bandicoot 2: Cortex Strikes Back Hang Eight, Air Crash, and Plant Food.
In the prototype, there is no orange gem. The paths that require the orange gem are not there.
All platforms (excluding the Venus Fly Traps) are doubled in size in the Japanese version of the game.
The lily pads and green Venus Fly Traps are much faster in the prototype.
Pausing in this level is glitched in the prototype version, as the river's polygons glitch out while paused in some locations (as seen in the image).
In the prototype, there is a switch box before the first checkpoint that activates 2 crates and some lily pads leading to them.
The first Aku Aku Crate is off-screen in the prototype, but can still be broken. It was moved forward in the retail version.
Crash Bandicoot N. Sane Trilogy
Protagonists Crash Bandicoot | Aku Aku | Tawna | Coco Bandicoot | Fake Crash | Polar | Pura | Penta Penguin | Baby T | Doctor Nitrus Brio (Crash 2 only)
Levels Crash Bandicoot N. Sanity Island ( N. Sanity Beach • Jungle Rollers • The Great Gate • Boulders • Upstream • Rolling Stones • Hog Wild • Native Fortress) | Wumpa Island ( Up the Creek • The Lost City • Temple Ruins • Road to Nowhere • Boulder Dash • Whole Hog • Sunset Vista) | Cortex Island ( Heavy Machinery • Cortex Power • Generator Room • Toxic Waste • The High Road • Slippery Climb • Lights Out • Fumbling in the Dark • Jaws of Darkness • Castle Machinery • The Lab • The Great Hall) | DLC ( Stormy Ascent)
Cortex Strikes Back Intro, First Warp Room ( Turtle Woods, Snow Go, Hang Eight, The Pits, Crash Dash) • Second Warp Room ( Snow Biz, Air Crash, Bear It, Crash Crush, The Eel Deal) • Third Warp Room ( Plant Food, Sewer or Later, Bear Down, Road to Ruin, Un-Bearable) • Fourth Warp Room ( Hangin' Out, Diggin' It, Cold Hard Crash, Ruination, Bee-Having) • Fifth Warp Room ( Piston It Away, Rock It, Night Fight, Pack Attack, Spaced Out) • Sixth Warp Room ( Totally Bear, Totally Fly)
Warped First Chamber ( Toad Village, Under Pressure, Orient Express, Bone Yard, Makin' Waves) | Second Chamber ( Gee Wiz, Hang'em High, Hog Ride, Tomb Time, Midnight Run) | Third Chamber ( Dino Might!, Deep Trouble, High Time, Road Crash, Double Header) | Fourth Chamber ( Sphynxinator, Bye Bye Blimps, Tell No Tales, Future Frenzy, Tomb Wader) | Fifth Chamber ( Gone Tomorrow, Orange Asphalt, Flaming Passion, Mad Bombers, Bug Lite) | Sixth Chamber ( Ski Crazed, Area 51?, Rings of Power) | Secret Levels ( Hot Coco, Eggipus Rex)
Items Crates ( Basic Crate • Aku Aku Crate • Bounce Crate • Arrow Crate • ? Crate • Time Crate • ! Crate • TNT Crate • Big TNT Crate • Crash Crate • Checkpoint Crate • Iron Crate • Iron Arrow Crate • Nitro Crate • Nitro Switch Crate • Locked Crate • Slot Crate • Iron Checkpoint Crate) | Wumpa Fruit | Gem | Key | Relic | Crystal
Enemies Crab | Turtle | Skunk | Venus Fly Trap | Monkey | Tribesman | Flying Fish | Bat | Lizard | Snake | Spider | Hog | Holo-Projector | Crawling | Robot | Spiked Saucer | Machine Gunner | Barrel Thrower | Bird | Evil Hand | Lab Assistant | Beaker-Throwing Lab Assistant | Rat | Blob | Electric Lab Assistant | Armadillo | Echidna | Penguin | Seal | Mechanical Piranha | Orca | Electric Eel | Scrubbing Bubbletron | Spike Rat | Sewer Worker Lab Assistant | Parka Lab Assistant | Cyborg Clamidosaur | Gorilla | Possum | Hunter Lab Assistant | Polar Bear | Bee | Sledgehammer Lab Assistant | Spitter Plant | Tiki | Barricading Lab Assistant | Robot Walker | Sparky Tentaclebot Unit | Frog | Goat | Knight Lab Assistant | Moray Eel | Pufferfish | Shark | Pterodactyl | Triceratops | Wave Lab Assistant | Seagull | Wizard Lab Assistant | Scorpion | Crocodile | Bandifish | Arsonist | Double-Headed Lab Assistant | Beetle
Bosses Papu Papu | Ripper Roo | Koala Kong | Pinstripe Potoroo | Doctor Nitrus Brio (Crash 1 only) | Doctor Neo Cortex | Komodo Brothers | Tiny Tiger | Doctor N. Gin | Dingodile | Doctor Nefarious Tropy | Uka Uka