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Whole Hog

From Bandipedia, the Crash Bandicoot wiki

The Hog rams into a spike pillar
Whole Hog is the 2nd and last hog riding level its also one of the levels that needs a key. The key for this is in Cortex's bonus round in Sunset Vista. Whole Hog is nearly identical to Hog Wild. The only major differences are that jumps are longer then before and spike pillars cause more of a promlem.
Crash Bandicoot
Protagonists Crash Bandicoot | Aku Aku | Tawna
Levels First Island (N. Sanity BeachJungle RollersThe Great GateBouldersUpstreamRolling StonesHog WildNative Fortress) | Second Island (Up the CreekThe Lost CityTemple RuinsRoad to NowhereBoulder DashWhole HogSunset Vista) | Third Island (Heavy MachineryCortex PowerGenerator RoomToxic WasteThe High RoadSlippery ClimbLights OutFumbling in the DarkJaws of DarknessCastle MachineryThe LabThe Great Hall)
Items Crates (Basic CrateAku Aku CrateBounce CrateArrow Crate? Crate! CrateTNT CrateCrash CrateCheckpoint CrateBonus Crate) | Wumpa Fruit | Gem | Key
Enemies Crab | Turtle | Skunk | Venus Fly Trap | Monkey | Tribesman | Flying Fish | Bat | Lizard | Snake | Spider | Hog | Holo-Projector | Robot | Machine Gunner | Barrel Thrower | Bird | Evil Hand | Lab Assistant | Rat | Blob
Bosses Papu Papu | Ripper Roo | Koala Kong | Pinstripe Potoroo | Doctor Nitrus Brio | Doctor Neo Cortex