Wild Nile Ride (ワイルド ナイルくだり lit. Wild Nile Descent in Japanese) is the twenty-second level and the first stage in the fifth warp room in Crash Bandicoot 2: N-Tranced. It is unlocked when Crash has collected all four red gem shards, and has defeated N. Trance. This level has many more slippery water paths than Slip-N-Slidin' Sphinx and King Too Uncommon. It contains the red gem and it has 97 crates. Like the other levels in N. Tropy's area, it does not have a bonus round.
This level is not very linear at all. With the exception of the first and final sections (after the last checkpoint), It has various split paths where Crash can choose to go left or right, as well as pits where he could jump over, or fall down to move to another spot in the level. Many of these split paths are dead ends, and many of them connect with later points of the level, and this makes the box gem a challenge, as well as finding the optimal path in time trial.
The lack of linearity is one reason this level feels very different from any of the other levels in the game, despite the fact that it has the same theme as the four previous ones. Another reason it feels different from others is that, except for the ending, it is made up primarily of flowing water, a feature seen only in one previous stage (King Too Uncommon).
Types of crates
- Aku Aku Crate
- Arrow Crate - wooden
- Basic Crate
- Bounce Crate
- Checkpoint Crate - wooden
- Crash Crate
- ! Crate
- Iron Crate
- Locked Crate
- Nitro Crate
- Nitro Switch Crate
- Outline Crate
- ? Crate
- Slot Crate
- Time Crate (1/2/3 seconds)
- TNT Crate
Secret messageThere is a secret message in this level. It consists of the word "TATTA", as well as the Vicarious Visions logo and a smiley face, all drawn using wumpa fruit. This area is not accessible by playing the game normally, but it can be viewed using a graphical tool or by using a moon jump code. It is shown in the Prima strategy guide for this game.
|Crash Bandicoot 2: N-Tranced|
|Protagonists||Crash Bandicoot | Aku Aku | Coco Bandicoot | Crunch Bandicoot | Fake Crash|
|Antagonists||Doctor Nefarious Tropy | N. Trance | Uka Uka | Evil Crunch | Evil Coco|
|Items||Crates | Wumpa Fruit | Crystals | Gems | Gem Shards | Super Slide | Rocket Jump | Death Tornado Spin | Crash Dash|
|Levels||First Chamber (Island Intro, Prints of Persia, Lagoony Tunes, Globe Trottin', Pharaoh's Funhouse, Runaway Rug) | Second Chamber (Tiki Torture, Hoppin' Coffins, Barrel Roll, Flockful of Seagulls, Magma Mania) | Third Chamber (Run from the Sun, Now It's Istanbul, Mister Lava Lava, Water Logged, Slip-N-Slidin' Sphinx) | Fourth Chamber (Rocks Can Roll, Rock the Casaba, Eruption Disruption, Spaced Out, King Too Uncommon) | Fifth Chamber (Wild Nile Ride, 101 Arabian Kites, Fire Walker)|
|Enemies||Arsonist | Beetle |Crocodile | Lab Assistant | Monkey | Scorpion | Seagull | Shark | Snake|